About
Bismuth Works was founded because we want to bring unique and distinct art to games, by simply focusing on closing the gap between concept art and real-time graphics: Our mission is to translate ideas into reality as directly as possible.
Our speciality is delivering unique visual treatments for games, creating the art style that best suits the concept art through sculpting, custom shaders and materials as well as expressive lighting — all tailored to your frame budget.
We started out in TV and post-production in 2009, then moved into video games and have worked with a wide variety of studios on projects ranging from AAA blockbusters to indie passion projects.
With over a decade of experience in games, visual effects and content production we can offer flexible, scalable offsite productions teams as suitable for slotting into an existing art pipeline as building you one from scratch.
We can't wait to bring your ideas to life!